Week 1 (June 2/4, 2025):#

  • Session 1: Course Overview, discussions about interactive art, STEM, list of goals for the teachers and students. Examples of things that are possible
  • Session 2: Introduction of physical computing, basic EE ideas, schematics

Week 2 (June 9/11, 2025):#

  • Session 1: Introduction to Coding w/ physical computers
  • Session 2: Inputs Part 1

Week 3 (June 16/18, 2025):#

  • Session 1: Inputs Part 2
  • Session 2: Discussion of I/O devices, examples of projects with Arduino, discussion of projects

BREAK (June 23/25, 2025)

Week 4 (June 30/July 2, 2025):#

  • Session 1: Introduction to game engines
  • Session 2: Learning Godot 1: Coding Basics

Week 5 (July 7/9, 2025):#

  • Session 1: Learning Godot 2: Backgrounds/Sprite Manipulation
  • Session 2: Learning Godot 3: Adding Audio

Week 6 (July 14/16, 2025):#

  • Session 1: Learning Godot 4: Additional Functions/Resources
  • Session 2: Displaying Your Work: Displays/Projection Mapping/Audio/Lighting

Week 7 (July 21/23, 2025):#

  • Session 1: Communication Protocols
  • Session 2: Putting It All Together

Week 8 (July 28/30, 2025):#

  • Session 1: Final Project 1
  • Session 2: Final Project 2